Wednesday, 10 November 2010

Feedback

Our Peer Feedback -

Conventions of an opening sequence

  • Credits/ Title Theme
  • Good intro to main character
  • Credits - Individual AND they went on too long
Specific Genre Conventions 

  • Good use of Dream/Flashback
  • Adventure genre; Had an outdoor setting
  • Fantasy/Adventure genre follows by a chase at the beginning
Camera Work

  • Lots of Variation
  • May hurt a young persons vision
  • Good camera angles
  • Good use of shots
  • Very well done, nice range of shots.
  • Continuity was slightly off on chase bit
Special Effects

  • Dreamy flashback THUMBS UP!
  • Good use
  • Video effects - in flashback, well used
  • Lighting effect very clever, fits in with dream
  • lighting effects
Sound

  • Very Upbeat
  • Good for children
  • Good use of sound, children will enjoy it
  • Clear Sound
  • Could have been smoother at the end
  • Suitable sound track
  • Good choice of music

Mise-en-scene

  • Mostly forrest, could change environment
  • Sound contributed to atmosphere
  • In a forest
  • Good use of scenery
Editing

  • Very smooth
  • Smooth
  • Good Continuity
  • Well Done
Best Features

  • Glenda
  • Dream sequence
  • Props
  • Red Lights
  • Video effects - During flashback
  • Lighting Effect
  • Soundtrack - Especially the first song
Our Group Feedback -


Conventions of an opening sequence


  • The credits were far too long.
  • The title was made so that the colour wasn't camouflaged into the background, that way it is visible to the audience.
  • Character introductions, although it wasn't made obvious which character was which and so this could be confusing for the audience.


Specific Genre Conventions


  • It is set in a forest so it could be classed as a far away place, just like adventure genre films.
  • It has different non-human characters just like a fantasy film.
  • The music fits the genre of a fantasy film because it is up-beat and magical.


Camera Work


  • We used lots of different camera angles, this made it look more professional.
  • Examples of these camera angles are; Handheld - which gave a good atmosphere.


Special Effects


  • The lighting in the flash back, which made the scene more obvious that t was a flashback and not set in the same time as the rest of the film.
  • The earthquake effect during the flashback also differentiated reality from the flashback.


Sound


  • The music gave the film the correct atmosphere I.e. if the film was happy then the music was happy and if the film was mysterious then the music was mysterious.
  • Chase scene music made it an enjoyable for children because it was fun and upbeat.


Mise-en-scene


  • Props, cardboard box for Glenda's head and plastic bag. Could of used more different props. 
  • Scenery; set in forest to show the adventure genre.


Editing


  • The flashback scene, the lighting showed that it was a flashback rather than at the present time.
  • Could of used wider variety.


Best Features


  • Use of the flashback.
  • The soundtrack which sets the scene.


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